Independent Creative Studio · Nanaimo, BC

Objects worth
holding.
Ideas worth
chasing.

Hi-Lo House is a one-person creative studio developing original IPs, collectibles, and bespoke objects rooted in pop culture, fashion, and craft.

Hi-Lo House
"High ambition.
Low pretension."
1 Maker
10+ Years in craft
BC Canada

A studio built
on craft & character.

An independent creative studio making original IPs, collectibles, and limited objects that sit at the intersection of pop culture, luxury fashion, and design.

The name says it all: high ambition, low pretension. Every piece is made with intention and a genuine point of view — no shortcuts, no filler.

Currently developing Jules — a character-driven IP expressed through a growing collection of collectibles. More drops to follow.

Collectibles Art toys Original IP Limited drops Pop culture Luxury accessories
Hi-Lo House's Adrian Bailon
Adrian Bailon
Founder · Creative Director · Producer
Vancouver Manila Tokyo Toronto New York Nanaimo ✦

Built by someone
who's lived it.

Hi-Lo House is the creative outlet of Adrian Bailon, a Manila-born, world-shaped creative director and producer who has called Vancouver, Tokyo, Toronto, and New York home before settling in Vancouver Island. Every city left its mark.

A decade spent as a producer and project manager at creative and digital agencies across Canada built a sharp instinct for craft, process, and getting things made. The last six years have been in Big Tech — Slack, Peloton, and Stripe — as a UX Design Program Manager, working at the intersection of design craft, product, and technical execution.

Hi-Lo House is the creative outlet for everything that falls outside the job description: a love of street culture, fashion, and the kind of objects that make you stop and look twice. The studio runs on good taste, bad decisions, and the company of two dogs and two cats.

Mocha · Dog Coco · Dog Daisy · Cat Jewels · Cat · Muse
Current IP · 2026

A high-fashion streetwear cat-boy with all the attitude and none of the apologies. Jules lives in the details — the textured feel of good leather, the weighted satisfaction of a well-made object.

Inspired by Jewels, the cat. ✦
No. 001 Jules keychain
Keychain

The first Jules object. Compact, considered. The keychain as a small sculpture — shaped by the Jules character and built to last.

In production
No. 002 Jules art toy
Art Toy

The Jules character in three dimensions. Vinyl, limited run, designed as a collectible object first.

Prototyping
No. 003 Jules bag charm
Leather >Bag Charm

Full-grain leather and multi-textured with mohair. Something artisanal to carry with you and actually notice.

Prototyping

The
process.

Every object starts the same way: a feeling, then a sketch, then a lot of iteration. No shortcuts. Tools include traditional sketching, generative AI for character iteration, 3D modeling, and hands-on prototyping. The idea always comes first.

i.
Concept

It starts with a character or a feeling. What is this object? Who carries it? What does it say about them?

ii.
Design

Sketches, references, iterations. The design process is slow on purpose — rushing is how you get generic.

iii.
Prototype

Physical samples, material testing, real-world use. Does it hold up? Does it feel right in the hand?

iv.
Drop

Limited quantities, announced through the newsletter. No restocks. When it's gone, it's gone.

Get in touch

Let's make
something.

Orders, collaborations, press inquiries, or just to say hello — reach out directly.


hello@hilo.house